antics-mcp

Multiplayer for your game, in one prompt — an MCP server that lets an AI agent deploy a web game to a playable multiplayer URL (rooms, state sync, leaderboards).

npm · fingerprint ca6ae7b18cc8260381067f97 · repository · RSS

15tools
1recorded versions
13htracked
tracking started

What changed

Nothing, since tracking began. That is the good outcome, and it is what most servers look like.

Current tools

Show all 15 tool fingerprints
create_project
0bb9c481b7d78732
deploy_game
60272c5b30706947
find_models
05dd60831e4f959c
get_account
c3f43febe9b7a012
get_docs
8491b02efc772f73
get_leaderboard
aadcce093feecf74
list_my_models
acde32aff486a45c
list_projects
9200caa04f709ad5
probe_sim
a1b6be50b6b04b4d
publish_model
9fa8ce90e0e6daf7
report_finding
05648623db860961
set_room_target
42bada0fba580522
set_share_preview
59adf865e63ab7d3
update_model
eb78b3f49b5617c1
verify_game
c31a3c6357d40843

Watch this server yourself

If you run this server, put the proxy in front of it. It pins these exact fingerprints on first connect and stops the session if they move.

npx --yes mcp-pin@0.1.0 -- <your antics-mcp command>

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Badge

mcp-pin status badge for antics-mcp

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