unreal-engine-mcp-server
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine via native automation bridge. Built with TypeScript and designed for game development automation.
npm · fingerprint 9951d2d376bdfe42751bb0eb · repository · RSS
23tools
1recorded versions
45dtracked
unchanged 45d
What changed
Nothing, since tracking began. That is the good outcome, and it is what most servers look like.
Current tools
Show all 23 tool fingerprints
animation_physics
build_environment
control_actor
control_editor
inspect
manage_ai
manage_asset
manage_audio
manage_blueprint
manage_character
manage_combat
manage_effect
manage_gas
manage_geometry
manage_interaction
manage_inventory
manage_level
manage_level_structure
manage_networking
manage_pcg
manage_sequence
manage_tools
system_control
Watch this server yourself
If you run this server, put the proxy in front of it. It pins these exact fingerprints on first connect and stops the session if they move.
npx -y mcp-pin@0.2.3 -- <your unreal-engine-mcp-server command>
Or subscribe to this page's RSS feed to be told when it changes.
Badge
The badge states one fact about time and nothing else. It never claims a server is safe.
[](https://mcp-pin.gautamkhosla.com/servers/e5aba84f70ecf946.html)