unreal-engine-mcp-server

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine via native automation bridge. Built with TypeScript and designed for game development automation.

npm · fingerprint 9951d2d376bdfe42751bb0eb · repository · RSS

23tools
1recorded versions
13htracked
tracking started

What changed

Nothing, since tracking began. That is the good outcome, and it is what most servers look like.

Current tools

Show all 23 tool fingerprints
animation_physics
eed0a488bfb0659a
build_environment
9666225b433696dc
control_actor
538a8b8ab9347512
control_editor
c985b7c0fbff7d11
inspect
ec726c6892edc81f
manage_ai
86215a041446e16c
manage_asset
0d2f55b6d4ae7711
manage_audio
567ace8dab16cd65
manage_blueprint
798919706056e377
manage_character
65bffa1ff848282a
manage_combat
6fccc4be49fb9bde
manage_effect
28794c5f886e7af2
manage_gas
cba7614e8c3dbe45
manage_geometry
111b2a2f127d96a9
manage_interaction
e8a499b01b622efa
manage_inventory
cac394da0ee01a3f
manage_level
5d96dae99ebeceef
manage_level_structure
1dce36c30d620bda
manage_networking
34154c94f1c700d8
manage_pcg
05cf87f8dd531f67
manage_sequence
c6ec22c3af85bc0a
manage_tools
612b6413f0b438a8
system_control
5cd029963a17ca4d

Watch this server yourself

If you run this server, put the proxy in front of it. It pins these exact fingerprints on first connect and stops the session if they move.

npx --yes mcp-pin@0.1.0 -- <your unreal-engine-mcp-server command>

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Badge

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